AI Insights · Timothy · April 2024
Top 5 Disney Games Performance on Unified Platform in Germany in Q1 2024
Explore the performance trends of the top 5 Disney games in Germany during Q1 2024, including insights on weekly downloads, revenue, and active users.
The first quarter of 2024 saw significant trends for the top 5 Disney games on a unified platform in Germany. Here, we delve into the weekly downloads, revenue, and active user metrics for these popular titles.
Star Wars™: Galaxy of Heroes from Electronic Arts showed a notable increase in weekly revenue, peaking at around $191.9K in late February. Weekly downloads fluctuated, with a high of 5.7K in early January and a low of 2.9K in early March. The game maintained a steady base of active users, ranging from 100K to 117K throughout the quarter.
Marvel Contest of Champions by Kabam Games experienced a revenue peak of approximately $118.7K in the first week of January, followed by a dip and a recovery to around $57.1K towards mid-March. Weekly downloads saw a gradual decline, with numbers dropping from 3.3K in early January to about 2.1K by mid-March. Active users ranged from 15.1K to 17.7K.
MARVEL Strike Force: Squad RPG by Scopely saw a consistent weekly revenue, peaking at $48.9K in the first week of January with fluctuations around $35K to $44K thereafter. Downloads spiked to 7.8K in mid-January but generally hovered around 2.5K to 4.6K. Active users varied, peaking at about 15.1K in mid-January and stabilizing around 10.4K to 12.4K towards the end of the quarter.
MARVEL SNAP from Nuverse had a revenue peak of approximately $63.4K at the start of January and another significant rise to $56.2K in early March. Downloads saw a modest increase, with a high of 3.6K in early February. Active users remained relatively stable, ranging from 28.4K to 40.4K, indicating a consistent player base.
Finally, The Simpsons™: Tapped Out by Electronic Arts had a notable revenue peak of $31.7K in mid-March, with downloads peaking at around 3.3K in mid-February. Active users remained steady throughout the quarter, ranging from 47.9K to 54.5K.
These insights are based on data from Sensor Tower, providing a detailed look at the performance of these top Disney games. For further insights and more detailed data, visit Sensor Tower.